TRIVIA CRACK VR
In this project I've been part almost 2 years as Lead Product Artist since the very early stage of production until it's official launch. Many of my duties were Art Direction, Art team management, Layout design, UX Design and Prototype, among other art definitions. I worked side by side with Tech Leads, PO and Stakeholders to debate, propose and take the better decitions to build a healty, fun and original VR product.